Howdy. So, I'm reading through "The D Programming Language" book, and I had some questions on concurrency in D, and maybe with some emphasis on programming in general.
I present my question with a hypothetical case: I have two threads and, ideally, one structure. The structure is large enough that passing it in its entirety is non-trivial, and that a synchronized understanding of the data at any given point of time between the two threads is ideal (that is, it's not desirable for one thread to update another with changes to the structure). One thread writes / makes changes to the structure's contents. The other only reads the structure's contents (as well as its topology) Now, I could make this structure global with respect to both threads (shared), which would introduce the need to synchronize access to it for both threads (using synchronized, mutexes, etc). However, for all intents and purpose, the writing thread "owns" the data - it's the only thread allowed to make changes to it. Given that, and the guarantees made by "pure," is there a scheme in D to fit this explicit one-thread-reads, one-thread-writes scenario that doesn't require a mutex / synchronization between the two (since only one will be changing it)?