Yes, I missed my lessons in clear communication.


-------------------------------------------------
+       The complete source files.
-------------------------------------------------

import std.stdio;

void calculate1(float a, float b)
{
        float s1 = 1.0f - a;
        float s2 = a * b;
        writeln(s2);
        writeln(a * b);
}

void calculate2(float a, float b)
{
        float s1 = 1.0 - a;
        float s2 = a * b;
        writeln(s2);
        writeln(a * b);
}

void calculate3(double a, double b)
{
        double s1 = 1.0 - a;
        double s2 = a * b;
        writeln(s2);
        writeln(a * b); 
}

int main()
{       
        writeln("calculate1:");
        calculate1(0.75f,2.0f);
        writeln("calculate2:");
        calculate2(0.75f,2.0f);
        writeln("calculate3:");
        calculate3(0.75f,2.0f);
        return 0;
}

-------------------------------------------------
+       The complete output
-------------------------------------------------

calculate1:
1.5
1.5
calculate2:
0
1.5
calculate3:
1.5
1.5

-------------------------------------------------
+       Compiler
-------------------------------------------------

DMD64 D Compiler v2.057
Copyright (c) 1999-2011 by Digital Mars written by Walter Bright
Documentation: http://www.digitalmars.com/d/2.0/index.html
Usage:

This is from the downloaded zip file.
I'm using eclipse to compile it. Added the -debug.


-------------------------------------------------
+       Ubuntu 11.10 64 bit
-------------------------------------------------

uname -r
3.0.0-15-generic

-------------------------------------------------
+       BEHAVIOUR
-------------------------------------------------

As for the behaviour on 32 bit. I wish
somebody else would do it. :-)

In the previous message here below is the assembly
output of calculate2. Pay close attention to the
cvtss2sd, the cvtsd2ss and the mulss.

        float s1 = 1.0 - a;
        float s2 = a * b;

It converts the float a to double precision.
then performs the s1 calculation.

Then does the s2 calculation with the high
precision a and the normal float b.

Also it performs the "cvtsd2ss %xmm2,%xmm2"
for no reason at all. As it is no longer used
in the rest the code.

-------------------------------------------------
+       objdump -S test1.o
-------------------------------------------------

0000000000000000 <_D4main10calculate2FffZv>:
   0:   55                      push   %rbp
   1:   48 8b ec                mov    %rsp,%rbp
   4:   48 83 ec 20             sub    $0x20,%rsp
   8:   f3 0f 11 45 f0          movss  %xmm0,-0x10(%rbp)
   d:   f3 0f 11 4d f8          movss  %xmm1,-0x8(%rbp)
  12:   48 b8 00 00 00 00 00    movabs $0x3ff0000000000000,%rax
  19:   00 f0 3f
  1c:   48 89 45 e0             mov    %rax,-0x20(%rbp)
  20:   f2 0f 10 55 e0          movsd  -0x20(%rbp),%xmm2
  25:   f3 0f 5a c9             cvtss2sd %xmm1,%xmm1
  29:   f2 0f 5c d1             subsd  %xmm1,%xmm2
  2d:   f2 0f 5a d2             cvtsd2ss %xmm2,%xmm2
  31:   f3 0f 59 c8             mulss  %xmm0,%xmm1
  35:   f3 0f 11 4d e8          movss  %xmm1,-0x18(%rbp)
  3a:   f3 0f 10 45 e8          movss  -0x18(%rbp),%xmm0
  3f:   e8 00 00 00 00          callq  44 <_D4main10calculate2FffZv+0x44>
  44:   f3 0f 10 45 f8          movss  -0x8(%rbp),%xmm0
  49:   f3 0f 10 4d f0          movss  -0x10(%rbp),%xmm1
  4e:   f3 0f 59 c1             mulss  %xmm1,%xmm0
  52:   e8 00 00 00 00          callq  57 <_D4main10calculate2FffZv+0x57>
  57:   c9                      leaveq
  58:   c3                      retq
  59:   90                      nop
  5a:   90                      nop
  5b:   90                      nop


I'm going to eat now.



On 01/24/2012 05:01 PM, dennis luehring wrote:
can you give us a complete out-of-the-box compileable example (with
imports,main,etc.) with both examples the working/and nonworking

does it work correct with dmd(32bit)?

is this "calculate2" needed to reproduce the behavior?

and what compiler did you test: dmd64, (dmd32?), ...?

Am 24.01.2012 16:20, schrieb sclytrack:


void calculate2(float a, float b)
{
float s1 = 1.0 - a;
float s2 = a * b;
writeln(s2);
writeln(a * b);
}

----------------
Output:
t*b= 0
t*b= 1.5
----------------


assume CS:.text._D4main10calculate2FffZv
_D4main10calculate2FffZv:
push RBP
mov RBP,RSP
sub RSP,020h
movss -010h[RBP],XMM0
movss -8[RBP],XMM1
mov RAX,03FF0000000000000h
mov -020h[RBP],RAX
movsd XMM2,-020h[RBP]
cvtss2sd XMM1,XMM1
subsd XMM2,XMM1
------conversion but xmm2 is no longer used
cvtsd2ss XMM2,XMM2
------precision error multiplication
mulss XMM1,XMM0
movss -018h[RBP],XMM1
movss XMM0,-018h[RBP]
call _D3std5stdio14__T7writelnTfZ7writelnFfZv@PC32
movss XMM0,-8[RBP]
movss XMM1,-010h[RBP]
mulss XMM0,XMM1
call _D3std5stdio14__T7writelnTfZ7writelnFfZv@PC32
leave
ret
nop
nop
nop

------------
DMD64 D Compiler v2.057
Ubuntu 11.10


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