On 02/04/2012 08:51 PM, Era Scarecrow wrote:
If I'm reading how pure works, my original example was likely broken as
it was part of a struct that returned a state value (although the
contract constraints meaning was still valid).

So is pure fully usable or is it not yet ready? Makes me think that pure
should have further constraints/limits, if it's part of a class/struct
it should either require or automatically be static (no state access)
and if it accesses any global variables, they must be immutable.

int x;
immutable int y = 10;

pure int test(int z) {
int t = z + x; //should error
t += y; //fine, globally immutable.
return t;
}

struct X {
int s_x;
static int s_st_x;
immutable int s_y;
static immutable int s_st_y = 100;

pure int test(int z) {
int t = x + z; //should error
t += s_x; //error, mutable external state
t += s_st_x; //error, mutable external state (static)
t += s_y; //error, not statically immutable, mathematically impure.


t += y; //fine, global immutable
t += s_st_y; //fine, statically immutable.
return t;
}
}

Errors I get currently are these:

test(int):
Error: pure function 'test' cannot access mutable static data 'x'

X.test(int):
Error: pure function 'test' cannot access mutable static data 'x'
Error: pure function 'test' cannot access mutable static data 's_st_x'


If I understand pure correctly, I should get two more, for s_x and s_y.

Pure does not imply const in D. If you want stronger guarantees, just turn 'test' into a const (or immutable) member function. In D, a function can change anything that is mutable and reachable through its parameters, this includes the implicit 'this' pointer. The reason for this design is simple: There is no need to be overly restrictive, because the additional restrictions are already trivially expressed in the type system. Furthermore, any mutation of a parameter can be turned into a less efficient protocol that only requires a const pure function, so there would be no gain if pure implied const, it would only make pure less useful.

void foo(int* x)pure{*x+=2;}
int bar(const(int)*x)pure{return *x+2;}

void main() pure{
    int x, y;
    foo(&x);     // those two lines have
    y = bar(&y); // equivalent functionality!
}



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