On 03/08/2012 09:06 PM, H. S. Teoh wrote:
On Thu, Mar 08, 2012 at 02:50:50PM -0500, Steven Schveighoffer wrote:
On Thu, 08 Mar 2012 14:49:12 -0500, H. S. Teoh
<hst...@quickfur.ath.cx>  wrote:

On Thu, Mar 08, 2012 at 08:22:05PM +0100, Timon Gehr wrote:
[...]
inout(Slot)* findSlot(Key key) inout { ... }

Ahhh. Thanks!

But that still doesn't solve the problem:

        inout(Slot)* findSlot(Key key) inout {
                auto slot = slots[hash(key)];

What is type slot, and how is it constructed?  This snippit isn't
enough to provide help.
[...]

Slot is a struct, and slots is Slots*[].  But anyway, I found the
problem.  I needed to explicitly declare slot as:

        inout(Slot)* slot = ...

because for whatever reason, auto turns it into inout(Slot*) which
cannot be modified.

Probably it does not. What is the type of the "slots" hashtable?



I think inout is one of those things that really needs more thorough
treatment for newbies, because coming from a C/C++ background I had no
idea what was wrong. Now that I get it, it makes so much more sense.


T


This is a general issue with how auto infers types. It would often be useful to get the head-mutable type out of the type deduction instead of the actual type.

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