Discussion here: http://d.puremagic.com/issues/show_bug.cgi?id=5650

On my Windows box, the following program

import std.stdio, std.container, std.range;

void main() {
    enum int range = 100;
    enum int n = 1_000_000;

    auto t = redBlackTree!int(0);

    for (int i = 0; i < n; i++) {
        if (i > range)
            t.removeFront();
        t.insert(i);
    }

    writeln(walkLength(t[]));
    //writeln(t[]);
}

runs in about 1793 ms.
The strange thing is, if I comment out the writeln line, runtimes are in average *slower* by about 20 ms, with timings varying a little bit more than when the writeln is included.

How can this be ?

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