If you want to restrict opCast, then use a template constraint, constraining it to what you want to work with it. Also, casting away const is generally a bad idea in D. Casting away const and mutating a variable is an _extremely_ bad idea. You _really_ shouldn't be doing it. So, the fact that you _have_ a function which is specifically trying to cast away const is almost certainly
_not_ a good idea.

http://stackoverflow.com/questions/4219600/logical-const-in-d


- Jonathan M Davis

So, you mean that if i declared any parameter as const, it have to stay const all the time? What would you do, if you need in a special case a mutable version or must change the object itself? Because there is no "mutable" keyword in D you have to cast away the constness.

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