On Thu, May 10, 2012 at 09:08:04PM +0200, Minas wrote: > Well, my code is really simple, compiles and runs fine. > > [code] [...] > [/code] > > But sometimes (at about 3-5 runs), I get a segmentation fault! > > 0 > bash: line 1: 12951 Segmentation fault (core dumped) > /home/minas/Projects/OpenGL/D_template/D_template/bin/Debug/D_template > > 0 is the return value of SDL_Init, so everything ok here. I don't > know why this is happening? Has anyone had a similar problem?
It may help narrow down the problem if you could compile with debugging (-g), and run the program under gdb, and when it segfaults, type 'bt' (backtrace) to see where it segfaulted. T -- You are only young once, but you can stay immature indefinitely. -- azephrahel
