On 2012-06-14 17:32, Roman D. Boiko wrote:
I agree, just looking how to accomplish my goals. I decided to get rid of casting, and will store everything on heap. I don't know how to put a variable of type float to the heap, and thought that it would be nice to allow the user to pass anything inside, but copy when that is not an l-value.
Do you really need to put a float on the heap? Just pass it around as a value type, it's not like it's a big struct.
-- /Jacob Carlborg