On Sunday, 23 September 2012 at 21:42:54 UTC, comco wrote:
On Sunday, 23 September 2012 at 19:53:26 UTC, Philippe Sigaud
wrote:
monarch_dodra already answered, but since, I typed this, I may
as well
post it :)
On Sun, Sep 23, 2012 at 8:49 PM, comco
<[email protected]> wrote:
For this program I'm getting an "Error: need 'this' to access
member x" at
line (*). Does that mean that we cannot alias a property as
an argument of a
template mixin?
By using s.x, you're not referencing the property, but
directly the
value s.x, which is known only at runtime: it cannot be a
template
argument.
If x where a static member, you could probably use it, hence
the error
message (need 'this', ...).
So, using string mixins works, but explicit alias to the
property name seems
not to. Why is that?
a.stringof can be obtained for any symbol a, so s.x (or
with(s) ... x)
just gives "s.x", which can be mixed in. It's transformed into
a
string, transformation for which there is no need for 'this'.
and is there any other way of achieving the result
witout using template mixins
Sorry but... what result? Referencing a member inside a
template?
Remember templates can be in another module, written years
ago. If you
really want a template to act on a local value, either use a
mixin
template, as you did, or reference the member by its name as a
string:
import std.stdio;
mixin template T(string member)
{
void f()
{
mixin("writeln(" ~ member ~ ");");
}
}
struct S
{
int x;
}
void main() {
auto s = S(4);
mixin T!("s.x");
f();
} // prints 4
I see monarch proposed exactly the same way to do it...
Thank you for the answers. Passing a string does the job, but
the result I wanted to achieve is: the client of the mixin
template to use it without strings. Here's the motivating
example: when implementing algorithms for linked data
structures, a common pattern is such a chain of assignments:
a1 = a2; a2 = a3; a3 = a4 ...
For example, take a rotation of a binary tree:
struct node {
node* left, right;
}
void rotate(node* u) {
auto v = u.right;
u.right = v.left;
v.left = u;
}
For this pattern, we may design a template function like this:
void reassign(A...)(ref A a) {
static if (A.length > 1) {
a[0] = a[1];
reassign(a[1 .. $]);
}
}
Now we can implement our rotate in terms of reassign:
void rotate(node* u) {
auto v = u.right;
reassign(u.right, v.left, u);
}
This works and is general enough, but notice the duplication of
u.right. I don't like it - this may become an arbitrary large
expression.
But the naive attempt fails:
void rotate(node* u) {
node* v;
reassign(v, u.right, v.left, u); // runtime error at
v.left
}
That's because v is not initialized when we call the function.
So what we really want is to pass a list of symbols (and I
thought `v.left` qualifies as a symbol) to the function, not
references to value. But this means we'll need template mixins,
because you can pass symbols by alias to them. Since alias
arguments for templates are classified as symbolic arguments, I
was expecting that you can pass "u.right" as an atomic symbol,
without using strings. So, then my strange rotate would look
like this:
void rotate(node* u) {
node* v;
mixin ReassignMixin!(v, u.right, v.left, u);
reassign();
}
See how the client code looks nicer when the template arguments
are not wrapped as strings.
So, I thought of template mixins as a too-much-as-macros as
they are.
Still, why is `u` "more symbolic" than, say `u.left
Sorry for the last line.