In any case, though, separately initializing every member of an array is silly. That's what a loop is for. That, or a memcpy from an immutable
copy of .init.

I think that the reasoning behind DMD's implementation is that for small structs, writing out the instructions is more efficient than a loop or a memcpy(); it's essentially the equivalent of loop unrolling and function inlining. However, that reasoning breaks down as soon as the struct's size goes beyond a certain value. In my opinion, though, this behavior should be kept for small structs. For example, if you have a struct that just wraps a size_t, just generating a move instruction is _way_ faster than a call to memcpy().


Reply via email to