I've been reading TDPL book and was also reading some posts on these forums about the GC, but I wanted to clarify a few things to make sure I am understanding correctly.

From what I understand, when an object is recovered by the GC, the destructor may or may not be called. Why is that? Is it for performace reasons? What about the destructors of objects that the original object contained? Are they called when the item finally get's taken care of by the GC, or when the object is originally recovered by the GC?

My other question is, at the end of the program will GC go through every object it knows still holds memory and call their destructors? My guess is that it does so that the GC ensures all memory is successfully released before the program ends. I just want to make sure since in http://dlang.org/class.html, it says, "The garbage collector is not guaranteed to run the destructor for all unreferenced objects." What exactly is an unreferenced object?

Some other questions:

At what point is the GC called to do it's thing while the program is running? Is it at certain intervals or is it when the program's memory reaches a certain point?



Thanks very much for all the help!

Reply via email to