On 2013-01-31 03:29, Sparsh Mittal wrote:
Thanks. I wrote this:  [...]
It compiles but barrier does not get released. Can you please point out the
fault. Pardon my mistake. I searched whole web, there are almost no examples of
it online.

Barrier doesn't release because you've only called wait() from one thread, while initializing the Barrier to use two threads. The following code works for me. Notice that the Barrier and wait() are used in 3 threads. But better have this verified by someone who had done more threading in D. :)

    #!/usr/bin/env rdmd

    import std.stdio;
    import std.concurrency;
    import std.algorithm;
    import core.sync.barrier;
    import core.thread;

    __gshared Barrier barrier = null;

    void sorter(Tid owner, shared(int)[] sliceToSort, int mynumber)
    {
        writefln("Came inside  %s", mynumber);
        sort(sliceToSort);
        writefln("Going out of %s", mynumber);
        barrier.wait();
    }

    void main()
    {
        shared numbers = [ 6, 5, 4, 3, 2, 1 ];
        barrier = new Barrier(3);
        spawn(&sorter, thisTid, numbers[0 .. $ / 2], 0);
        spawn(&sorter, thisTid, numbers[$ / 2 .. $], 1);

        writefln("Waiting for barrier in main");
        barrier.wait();
        writefln("All done");

        writeln(numbers);
    }

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