Jos van Uden:

How do we avoid working on the same thing?

With a little coordination :-)


Partial translation of rcrpg-Python:
http://codepad.org/SflrKqbT

Partial translation of permutations_rank_of_a_permutation-Python:
http://codepad.org/El9SQwOE

The 2 above, I could try.

Plus a better Perl implementation of the uniform() on BigInts:
http://codepad.org/LGcMpk2f

My perl is too rusty.

That perl is meant as a part of permutations_rank_of_a_permutation. Feel free to search for other good algorithms to implement uniform(BigInt,BigInt) much better than me. If this code comes out good enough, it must be added to Phobos (and it's meant to be designed better than the Java uniform generator for its bigintegers, because it doesn't give a correct range).


Partial translation of the universal_turing_machine-Ruby:
http://codepad.org/nUXLzAg2

I'd have to first read up on the subject.

It's a simple task, just to implement an universal Turing machine. It's a matter of finding a balance between the too much high level Ruby version and a too much C-like version. In D a simple way to implement a tape is with two dynamic arrays, one represents all the cells on the right to the starting position, and the other array is used "inverted", to represent all the cells on the left of the right position. There are faster solutions, but this is enough for the purposes of Rosettacode.

Bye,
bearophile

Reply via email to