I get the error, although I don't call any unload method (or quit any SDL component) and although I recompiled derelict3, where I comment out all static (shared) DTor's. Maybe the only solution would be (as you said) to transfer all deallocations into a terminate method, but that is no opinion for me (and would cause a growing memory, if the game runs a long time). And I want to use RAII. So I must live with this invalid memory error.
But thanks to you and all others for your help. :)

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