On Monday, 20 May 2013 at 11:44:59 UTC, MrSmith wrote:
I had writeln statement in my code which was used to display all uniforms of the shader program. It can't be removed. When i remove it, the error from this topic occurs.
do you have referenced projects in xamarin? if so, any time you change something in one of such projects you need to rebuild whole solution, that one of many reasons why i don't use xamarin/mono-d
