On 19/09/13 17:21, Dicebot wrote:
+1 Why do you need to use tuples and manually force them into struct behavior
instead of simply using structs?

I guess I was thinking it'd be more finnicky to do something like

   struct EdgeProperties { double weight; }

   struct VertexProperties { size_t colour; string name; }

   auto g = Graph!(EdgeProperties, VertexProperties);

... than to allow the user the flexibility of just knocking up a Tuple in the moment. But now that I think about it, it's not actually more complicated really.

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