On Tuesday, 29 October 2013 at 19:40:40 UTC, Benjamin Thaut wrote:
So I found it. Its actually your fault.

IXAudio2Voice isn't a COM interface. That means it should _not_ inherit from IUnkown. But if it isn't a COM interface it can't be a regular D interface either, because if it is a regular D-Interface it will not have a v-table layout that conforms with C++. That means you have to put "extern(C++)" in front of IXAudio2Voice to make it work.

So to make stuff work you should change

interface IXAudio2Voice : IUnknown

to

extern(C++) interface IXAudio2Voice

Then everything works fine.

Tip for the future: Using the "Microsoft Symbol Server" and the Visual Studio Debugger you can easily verify if your COM interfaces call the correct methods or if you messed up the declarations.

Kind Regards
Benjamin Thaut

Whoa! This did the trick with XAudio2! Thank you very much. I'll have the C++ linkage in mind for the rest of the DirectX APIs. One question: Should the other interfaces like IXAudio2 for example use extern(C++) whether they are COM interfaces or not?

I'll also take your tip. I got the link for the symbol server. Do you have a link for a tutorial or something for the Visual Studio Debugger? I'd like more info about it. I assume the debug information from DMD is compatible with this debugger, right?

Thank you again for your help and time.

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