On Wednesday, 11 December 2013 at 08:54:18 UTC, Marco Leise wrote:
Am Wed, 11 Dec 2013 09:10:09 +0100
schrieb "Gianni Pisetta" <[email protected]>:
No, i think fork or something similar is the way i prefer to
go.
I'm working on a simple top-down parser, so i save all the
data references in the context of the function and at the end
of it i create the syntax tree object with all his childrens.
So i have the already allocated objects in the tls and the
info on the realtionships of these objects plus the parser
state in the call stack. I want to duplicate the parser
because i want all the possible syntax trees as a result and
when the tokenizer will find in the input two or more possible
tokens, it must fork and return for each thread one token from
the possible ones. At the end if one or more threads made to
the end, each thread copy his syntax tree on a shared array
and the main thread then can work on the results.
Another way to solve this is to move all the info from the
call stack to a stack managed by me, have a standard procedure
that fills the stack. When i must duplicate the thread i can
create a new one, make a deep copy of the objects in the stack
and the stack itself, then call the standard procedure again.
But i think this is a bottom-up parser and a major change in
the application design.
For now i will stick with fork, if in the future a similar
function is implemented in core.thread, i will use it.
Alright, fork is optimized for this kind of stuff and it
should work fine. Personally I would likely have tried a
manged stack instead of cloning the whole application. How do
you write back the results from the child processes? Do you
use pipes or shared memory?
I also like the managed stack idea, but i think the main problem
with that is that it is harder to understand what's going on when
you have to debug.
I'm not at the point yet of passing the results to the main
thread, but i think at the end i will make the entire tree
immutable(or maybe already create it with immutable) and add the
reference to a shared array or use a message passing pattern like
the one in std.concurrency.
Gianni Pisetta