On 12/27/2013 05:08 PM, Jonathan wrote:
Let me just check my understanding:  If a function says it returns a
thing of type T, it really does return something whose outermost shape
is T; however, if it contains pointers to other things, and these were
stack allocated, the pointers might be readdressed.
...

Well, the it is returned as-is, but the value of something that contains indirections is in general only meaningful in the context of a corresponding heap, stack and static data segment. Here the stack is changed in a way that renders the pointers in the returned value meaningless, so type safety does not hold. (Outside of @safe code, type safety is conditional on the programmer making sure that code does not violate certain invariants.)

@Bearophile: in your example, why is the array heap allocated?

This is just how the language feature works. The array literal allocates an array on the heap and gives you a slice to it. (If you assign such a literal to a static variable during compilation, it will actually be stored in the static data segment.)

For arrays do you not need to use new?
...

You can also allocate a new array using new:

auto x = new int[](4); // allocate array of 4 elements

...

It makes sense that union is not type safe.  If I have a struct like this
...
}

That seems like a bad practice leaving one of the fields
uninstantiated.  Is this is a sign that I should be using an object
oriented approach, or is there a way to clean this up.
...

The only way to clean it up is to hide it behind a type safe interface. (Besides concise syntax, that's all the ADT mixin template is doing essentially.)

I have to admit, I don't understand the mixin/template stuff right now.
However the mixin ADT thing seems pretty sexy, so it might be a good
idea to learn enough to understand what is going on there.

It parses the given specification (q{this is a string}), generates D code as a string using the built-in D interpreter that the compiler comes with. ("Using CTFE".) Then the generated D code is "mixed in" and compiled.

The problem
I have with this is if it ends up describing a struct in the background,
will I have to keep a bunch of conventions straight in my head, or are
there lots of utilities for working with this kind of thing (i.e. can I
do a case operation, and recurse on subterms)?

Well, it is implemented in D code, so that's up to you. The proof-of-concept implementation supports pattern matching.

Are templates considered a good practice in D?
...

Yes, but mixins less so. (They are considered good if there is no other way to get what you want.)

Also, would

mixin ADT!q{ Term: Var char | Op char Term[] | Ptr Term*};

be considered valid.  If so, then it would allow me to create a term t
get its pointer, p, and then have
   Op 'g' (Ptr p, Ptr p)
so that in rewriting g(t,t), I only need to rewrite t once.
...

A full-blown ADT implementation probably would not tolerate mutable aliasing.

Suppose a seasoned D programmer were thinking about this problem: would
(s)he opt for an object oriented approach  or the use of structs.  The
main point of this data structure is to implement term rewriting.  There
will probably be a lot of object creation -- especially in building and
applying substitution lists.  I don't see any real benefit of one of the
other for this application.

I tend not to worry too much about being performance critical i.e.
cutting corners to shave off constants at the expense of losing safety
... I tend to prefer a simpler approach as long as I can guarantee that
the big-O is the same -- however, I try to avoid even logarithmic
"blowups" in comparable approaches ...

You should probably just go with classes then. (It's what I've done for a recent toy implementation of the calculus of constructions.)

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