void main() {
foreach(m; EnumMembers!Options) {
writeln(m, " ", cast(string)m);
}
}
Still not there at compile-time ... because I need to index my members
void main() {
foreach(m; EnumMembers!Options) {
writeln(m, " ", cast(string)m);
}
}
Still not there at compile-time ... because I need to index my members