On Friday, 7 February 2014 at 22:04:31 UTC, Casper Færgemand wrote:
Suppose I have a multi client broadcast server. One client sends a string, every client receives it. The client read thread reads the input from the client

Client reads from the client? And what does the server?

Is there a way it can be done without allocation?

There are innumerable ways to do multithreaded programming. They have different tradeoffs in speed, safety and resource consumption.

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