On Saturday, 7 June 2014 at 20:21:26 UTC, Chris Cain wrote:
On Saturday, 7 June 2014 at 20:04:41 UTC, Denis Martinez via Digitalmars-d-learn wrote:
    int ret = jack_set_process_callback(handle_, f, &dg);

&dg here is giving you a pointer to the dg variable sitting on the stack. The stack is almost certainly getting overwritten at some point.

I'll add that to fix the problem, you're going to have to write it so that your process_callback function takes either a pointer:

    void process_callback(JackProcessDelegate* dg)

or make it by reference:

    void process_callback(in JackProcessDelegate dg)
    //... or
    void process_callback(ref JackProcessDelegate dg)

But do note that the same problem may apply to the person calling it... if they're storing the delegate "structure" on the stack, it might also be clobbered in much the same way.

Take care

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