On Saturday, 9 August 2014 at 16:39:34 UTC, Vlad Levenfeld wrote:
I may be misunderstanding the intended semantics of the [] operator but I've come to interpret x[] to mean "give me x as a range" and this is the meaning I intend when I overload it in my own structs.

But -

auto z = tuple (1,1,1);
pragma (msg, typeof(z)); // Tuple!(int, int, int)
pragma (msg, typeof(z[])); // (int, int, int)

Tuples are special. Tuple internally keeps a compiler tuple that it aliases to itself. Compiler tuples have a built-in "static slice" operator that no other type has. Since Tuple aliases a compiler tuple to itself internally, doing `z[]` actually forwards to the compiler tuple's static slice operator (which is why z[] gives you a type of (int, int, int) instead of Tuple!(int, int, int)). It is a bit confusing, but tuples are a messy part of the D language.

Other than that, thinking of `x[]` as "give me x as a range" is not really correct. For one thing, any type can overload the [] operator, so x[] can mean anything. Second, it's more correct to think of x[] as meaning "give me a *slice* of x", since [] is the slice operator. Usually slices *are* ranges, but they don't have to be, and it's not a good assumption to make.


In generic code I tend to use [] to make sure a variable is a range before I use it (like static arrays, or structs following my interpretation of []). So now whenever tuples might come into the mix I have to pass the argument through an overloaded convenience function that can tell a range or tuple type from one-element variadic argument.

I've got a lot of difficulty with that last part so I am wondering, is there a better way to do this?

In generic code, you should always use template constraints and static if along with the appropriate traits to check facts about a type. Take a look at std.traits and std.range, which have templates that can tell you whether a type T is an input range, forward range, etc., an array, etc.

Reply via email to