On 2014-08-20 5:25 PM, Ola Fosheim Gr wrote:
Well, I guess simple recursion could be solved easily too by having a wrapper function that puts the frame pointer in a free callee save register...
So, my question inspired a new optimization? :-p
On 2014-08-20 5:25 PM, Ola Fosheim Gr wrote:
Well, I guess simple recursion could be solved easily too by having a wrapper function that puts the frame pointer in a free callee save register...
So, my question inspired a new optimization? :-p