Today I just realized that in DMD optimize flag does not imply inlining, therefore I promptly added the "inline" to my dub build settings and recompiler, expecting to see speedups in my code execution. To my surprise, I could not see anything at all: all that I get now is a blank screen.

The rendering code uses an old-ish version of gfm-sdl, but I did not find any issue related to compiler swirches. Any idea about what might be happening/any suggestion on how to debug this?
  • -inline switch changes code be... francesco cattoglio via Digitalmars-d-learn

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