People have been saying for quite a long time not to use the `delete` keyword on GC-allocated pointers.

I've looked extensively through the code inside the engine and even made a few modifications on it/benchmarked it for weeks and I still can't see why it would be wrong. Wouldn't it help avoid collections and make a good hybrid of manual management/collected code? The free lists in the GC engine look quite convenient to use. Any ideas?

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