On Thursday, 9 October 2014 at 10:10:20 UTC, Konstantin wrote:
Are you looking for parallel? http://dlang.org/library/std/parallelism/parallel.htmlI have seen this, but I'm not sure how to use it. Maybe: float[][] maps = new float[#threads][resolution * resolution]; foreach(i, ref elem; parallel(maps)){ elem = generateTerrain(...); } Does this look right?
Yeah, it is.