On Tuesday, 7 April 2015 at 15:51:59 UTC, bearophile wrote:
tcak:

void dataProcessor( string giveMeAllYourData ){}

dataProcessor( cast( immutable )( importantData[5 .. 14] ) );



With Const,

void dataProcessor( in char[] giveMeAllYourData ){}

dataProcessor( cast( const )( importantData[5 .. 14] ) );

Don't cast to const/immutable unless you have a good reason to do it, and you know what you are doing (and most times you don't know it). More generally, minimize the number of cast() in your D programs. You can use a search to count how many "cast(" there are in your whole D codebase, and you can try to reduce that number.

Bye,
bearophile

I am trying to avoid it as much as I can, though this "shared" keyword is not leaving me alone. Most of the projects I am working on use multiple threads, and I am mostly obliged to use casting many times. I am getting worried some times about what the compiler is doing when I do casting other than just changing a simple understanding like taking the first byte of ulong when I do casting, etc. Please do not suggesting to use __gshared. It is ugly looking.

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