On Tuesday, 19 May 2015 at 22:15:18 UTC, bitwise wrote:
Thanks for confirming, but given your apparent tendency toward pinhole view points, it's unsurprising that you don't understand what I'm asking.

And what you're asking. Just for the record: C++ memory management techniques are not designed to work in GC environment.

On Wednesday, 20 May 2015 at 03:44:58 UTC, bitwise wrote:
Basically, I can't design a struct and be sure the destructor will be called on the same thread as where it went out of scope.

If your resource finalization code has some specific threading requirements, you implement those yourself in a way your code requires it. Or instead freeing resources normally in due time.

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