On Thursday, 4 June 2015 at 22:28:50 UTC, anonymous wrote:

Generally, a `char**` is a pointer to a pointer to a char. There may be more pointers to chars behind the pointed-to one. And there may be more chars behind the pointed-to ones. You can't know just from the type. You have to read the documentation of the involved functions for the specifics.


Alright, kinda a bummer I need to do some digging for each third-party function I use, but oh well. This probably comes from lack of experience but I can't really imagine ever writing something that is more than one or two pointers long.. like wouldn't that call for a redesign of whatever library was being written?



On Thursday, 4 June 2015 at 22:33:13 UTC, Ali Çehreli wrote:

Yep, "C's biggest mistake":


http://www.drdobbs.com/architecture-and-design/cs-biggest-mistake/228701625

Ali

Thx for the link. I think I read this a couple years ago, but at the time had no idea what Walter was talking about. (probably because I was only using Python back when I read it)


Also does D primarily use explicit length field strings?

I'm not sure if I understand you right, but yes, D arrays carry their length. And D `string`s are arrays. You should encounter things like `char**` pretty much only when talking to C code.

By the way, there are subtly different meanings of "array" and "string" which I hope you're aware of, but just to be sure: "array" can refer to D array types, i.e. a pointer-length pair, e.g. char[]. Or it can refer to the general concept of a contiguous sequence of elements in memory. And as a special case, "string" can refer to D's `string` type, which is an alias for `immutable(char)[]`. Or it can refer to a contiguous sequence of characters in memory. And when ketmar writes: "it's a pointer to array of pointers to first chars of strings", then "array" and "string" are meant in the generic way, not in the D-specific way.

Yeah that's what I meant. I just got the phrasing for that out of a compiler book I have. I now see alot of my confusion is coming from me poorly assuming C, D, and sometimes C++ are functioning/handling data the same way. Clearly there's more to it than simply ProgrammingLanguage->IR->MachineCode (obviously to horribly simplify it).

So how does D store arrays in memory then?

I know you already explained this part, but..
Does the slice's pointer point to the slice's position in memory? Then if an array isn't sequential, is it atleast a sequence of pointers to the slice structs (& those are just in whatever spot in memory they could get?) There's a slice for each array index..right? Or is it only for the first element?

Thanks!

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