On Monday, 15 June 2015 at 22:56:57 UTC, Yuxuan Shui wrote:
On Monday, 15 June 2015 at 18:30:55 UTC, Steven Schveighoffer wrote:
[...]

Well I don't have a serious use case of this. I just started using D couple of weeks ago, and is now experimenting with it by writing a toy compiler.

What I'm doing is I'm abusing the D type system to represent types in my toy language. I store type information into template parameters, and when I need to type check, I just use typeid and compare the result. Now I want to generate different code when I encounter different types, and for that I want to get the template parameters.

Of course if this is not possible I can always go back to implement my own type system properly. It's just a good thing to have.

Maybe I can put a virtual function in the class that return the template parameter?

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