On Wednesday, 17 June 2015 at 13:07:11 UTC, Alex Parrill wrote:
On Wednesday, 17 June 2015 at 13:04:28 UTC, ParticlePeter wrote:
I use wrapper functions taking void[] arrays to forward them comfortably to mentioned OpenGL functions. This works with static and dynamic build in arrays, but I don't see a way how I could access (cast) the raw data of a std.container.array to forward it to these wrapper functions. std.array(Range)(Range r) does a copy which I would like to avoid. Any advice ?

Try slicing it: `array[]`

That gives me a range, which I could convert to an array with std.array(Range)(Range
r) which I want to avoid.

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