On Friday, 10 July 2015 at 13:54:47 UTC, Steven Schveighoffer wrote:
On 7/10/15 9:20 AM, ponce wrote:

Example:
     void process(float[] input, float[] output)
     {
       // do stuff
     }


I'd like to sometimes have overlapping slices, and don't want the
compiler to assume they do not overlap.



Yes, it's legal, and the compiler doesn't assume anything about the two slices, including whether they overlap or not.

-Steve

Cool, thanks!

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