On Wednesday, 29 July 2015 at 17:52:45 UTC, Ali Çehreli wrote:
On 07/29/2015 10:48 AM, vladde wrote:
> static if(is(typeof(c) == dchar) || is(typeof(c) ==
char))
> {
> slots[xy.y][xy.x].character = c;
> }
> else if(is(typeof(c) == fg))
I don't know whether it is the reason here but you fell for one
of the D traps. :( Most definitely, you want an 'else static
if' there.
Otherwise, for the fg case, what ends up in your code to be
compiled is this:
if(is(typeof(c) == fg))
Ali
Apparently, if I only check for a character the code compiles
without the need of static if.
if(is(typeof(c) == dchar) || is(typeof(c) == char)){
slots[xy.y][xy.x].character = c; } //Compiles and works as
expected