I was expecting something to break, but I thought it'd be more along the lines of file paths...

For whatever reason, my compiler really doesn't like it when I try to access my Array!SomeStruct opIndex function. It gives me the following Error

Error: inout method std.container.array.Array!(SomeStruct).Array.opIndex is not callable using a mutable object

struct SomeStruct {
    AppState!U state;
    int id;
}
Array!(SomeStruct) states_; //can allocate to this fine
Array!(AppState!U) stack_;

void somefunction(){
    stack_.reserve(4);
    stack_ = make!(Array!(AppState!U));
    stack_.insertBack( (states_[0].state) ); //errors
}
void someotherfunction(){
    ...
    auto state = states_[aa]; //also errors
    ...
}

It compiles fine on my Linux machine and I can't figure out what I'm doing wrong here...

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