Re: [Dgame] Sprite loading and setting position in another class
Namespace via Digitalmars-d-learn Tue, 25 Aug 2015 06:40:32 -0700
Note that Texture is (in constrast to Sprite) a struct and not a
class, so it is a value type. Dgame tries to use as many value
types as possible to reduce the amount of garbage.
- [Dgame] Sprite loading and setting posit... Jack via Digitalmars-d-learn
- Re: [Dgame] Sprite loading and sett... Jack via Digitalmars-d-learn
- Re: [Dgame] Sprite loading and ... Namespace via Digitalmars-d-learn
- Re: [Dgame] Sprite loading ... Namespace via Digitalmars-d-learn
- Re: [Dgame] Sprite loading ... Jack via Digitalmars-d-learn
- Re: [Dgame] Sprite load... Namespace via Digitalmars-d-learn