On Friday, 27 November 2015 at 22:58:20 UTC, Alexander wrote:
import std.stdio;

import derelict.opengl3.gl3;
import derelict.glfw3.glfw3;
pragma(lib, "C:\\Users\\Alexander\\AppData\\Roaming\\dub\\packages\\derelict-gl3-1.0.17\\lib\\DerelictGL3"); pragma(lib, "C:\\Users\\Alexander\\AppData\\Roaming\\dub\\packages\\derelict-glfw3-master\\lib\\DerelictGLFW3"); pragma(lib, "C:\\Users\\Alexander\\AppData\\Roaming\\dub\\packages\\derelict-util-2.0.4\\lib\\DerelictUtil");
pragma(lib,"lb");


I should also point out that if you're using DUB to build your project, you do not need these pragmas. DUB will manage all of this for you.

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