On Friday, 27 November 2015 at 22:58:20 UTC, Alexander wrote:
import std.stdio;
import derelict.opengl3.gl3;
import derelict.glfw3.glfw3;
pragma(lib,
"C:\\Users\\Alexander\\AppData\\Roaming\\dub\\packages\\derelict-gl3-1.0.17\\lib\\DerelictGL3");
pragma(lib,
"C:\\Users\\Alexander\\AppData\\Roaming\\dub\\packages\\derelict-glfw3-master\\lib\\DerelictGLFW3");
pragma(lib,
"C:\\Users\\Alexander\\AppData\\Roaming\\dub\\packages\\derelict-util-2.0.4\\lib\\DerelictUtil");
pragma(lib,"lb");
I should also point out that if you're using DUB to build your
project, you do not need these pragmas. DUB will manage all of
this for you.