On Sunday, 13 December 2015 at 06:33:55 UTC, Jack wrote:
Hello, so I've been experimenting with the framework and I
tried to implement a game that has more than two windows.
The first window is the main game and the second window is a
smaller one with the various commands you can select.
So I tried to render sprites onto the first window and the
second window, and failed.
------------------
window_1.clear();
window_2.clear();
window_1.draw(sprite_1);
window_2.draw(sprite_2);
window_1.display();
window_2.display();
-------------------
So far, when two windows are called to clear, draw and display,
it didn't render anything. There was no error message, but once
I commented out the window_2 calls, it rendered the first
window without flaw.
So are multiple windows supported here?
Should work. Please report an issue on github
(https://github.com/Dgame/Dgame) with your description and the
reduced example.