So I've been trying to create a window, and have been working my way through the MSDN tutorials. However, I have always had to specifically specify if I was using either the Unicode or ANSI version of a struct or function. Looking through the druntime code (especially winuser.d), it appears that one should be able to simply set a Unicode version identifier when compiling, be it with dub or without. I've included the relevant portion of my .dub file below along with the commands I have used. What am I doing wrong?

"versions":["Unicode"],
"configurations": [
    {
        "name": "dev",
        "versions":["debugMode", "debugInfo", "unittests"],
    }
],
...

dub --config=dev

Thank you for your time.

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