On Tuesday, 2 February 2016 at 02:57:14 UTC, WhatMeWorry wrote:
I'm porting a C++/opengl/AssImp tutorial over to D/DerelictOpenGL/DerelictAssImp
but have hit a brick wall.

[...]

Try aiGetMaterialTextureCount.
I'm guessing derelict uses the C API as much as it can.

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