On Thursday, 3 March 2016 at 15:00:10 UTC, Alex Parrill wrote:
On Wednesday, 2 March 2016 at 08:51:07 UTC, Manuel Maier wrote:
Hi there,

I was wondering why I should ever prefer std.range.lockstep over std.range.zip. In my (very limited) tests std.range.zip offered the same functionality as std.range.lockstep, i.e. I was able to iterate using `foreach(key, value; std.range.zip(...)) {}` which, according to the docs, is what std.range.lockstep was supposed to be designed for. On top of that, std.range.zip is capable of producing a RandomAccessRange, but std.range.lockstep only produces something with opApply.

Cheers
zip uses the InputRange protocol, and bundles up all the values in a Tuple.

lockstep uses the opApply protocol, and doesn't bundle the values.

Lockstep is useful for foreach loops since you don't need to unpack a tuple, but zip is compatible with all of the std.range and std.algorithm functions that take ranges.

That helps a lot - it is funny that the documentation shows an example with foreach an `zip`. Your insights also helped me and I thought it should also help other people, so I made a PR ;-)

https://github.com/D-Programming-Language/phobos/pull/4054

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