On Thursday, 3 March 2016 at 15:00:10 UTC, Alex Parrill wrote:
On Wednesday, 2 March 2016 at 08:51:07 UTC, Manuel Maier wrote:
Hi there,
I was wondering why I should ever prefer std.range.lockstep
over std.range.zip. In my (very limited) tests std.range.zip
offered the same functionality as std.range.lockstep, i.e. I
was able to iterate using `foreach(key, value;
std.range.zip(...)) {}` which, according to the docs, is what
std.range.lockstep was supposed to be designed for. On top of
that, std.range.zip is capable of producing a
RandomAccessRange, but std.range.lockstep only produces
something with opApply.
Cheers
zip uses the InputRange protocol, and bundles up all the values
in a Tuple.
lockstep uses the opApply protocol, and doesn't bundle the
values.
Lockstep is useful for foreach loops since you don't need to
unpack a tuple, but zip is compatible with all of the std.range
and std.algorithm functions that take ranges.
That helps a lot - it is funny that the documentation shows an
example with foreach an `zip`. Your insights also helped me and I
thought it should also help other people, so I made a PR ;-)
https://github.com/D-Programming-Language/phobos/pull/4054