On Saturday, 2 April 2016 at 09:28:58 UTC, ZombineDev wrote:
On Wednesday, 23 March 2016 at 19:39:49 UTC, kinke wrote:
On Tuesday, 22 March 2016 at 07:35:49 UTC, ZombineDev wrote:
If the object is larger than the size of a register on the target machine, it is implicitly passed by ref

That's incorrect. As Johan pointed out, this is somewhat true for the Win64 ABI (but it firstly copies the argument before passing a pointer to it!), but it's not for the 32-bit x86 and x86_64 System V (used on all non-Windows platforms) ABIs. System V is especially elaborate and may pass structs up to twice the size of a register in 2 registers. Bigger structs passed by value are blitted into the function arguments stack in memory. They are then accessed by the callee via a stack offset, that's correct, but I wouldn't call that implicit-by-ref-passing, as copying does take place, unless the optimizer decides it's unnecessary.

So passing structs > 64-bit by value on Win64 never pays off (there's always an indirection); using `const ref(T)` where possible makes sure you at least elide the copy. But then again, you'll very soon find out that it's not really an option as rvalues cannot be passed byref in D, something a lot of people [including myself if not already obvious :)] hate about D.

Thank you and Johan for the detailed explanation. You're efforts on improving LDC are much appreciated. My intentions were to say that taking structs by value shouldn't be as expensive as in C++, because of the way D handles copy construction, especially if there is no user-defined postblit (which is quite common), and also because separate compilation is used more rarely. But probably I shouldn't have said that about the size of registers as it depends very much on the ABI and it's not true in general (as you pointed out).

BTW, how does LDC handle the `auto ref` and `in` parameter attributes for templated functions (that obviously have their source code available)? Can they be used to prevent indirection when the structure can be passed in registers and to prevent copying when passing by registers is not possible?

I find that (at least from a usability standpoint) auto ref works quite well:

// UniqueRef has disabled this(this)
UniqueRef!Resource r;

void use()(auto ref UniqueRef!Resource r);

// borrows
use(r);

// passes ownership of rvalues
use(UniqueRef!Resource())

// transfers ownership
use(move(r));
// r == UniqueRef.init here

//=============

auto ref add(V)(auto ref V v1, auto ref V v2);

// default this(this)
Vec3f vec1;

// accepts both lvalues and rvalues
auto res = add(vec1, Vec3f(1, 2, 3.14));

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