On Saturday, 9 April 2016 at 18:27:11 UTC, ag0aep6g wrote:
On Saturday, 9 April 2016 at 18:06:52 UTC, Uranuz wrote:
Thanks. It's clear now. AA holds not `array struct` itself inside, but pointer to it.

How the array is stored in the AA doesn't matter, as far as I can see. The point is that you obtain a pointer to the array struct in the AA, not a copy.

If you had tried it like the following, mapElem would be a copy of the array struct in the AA, and the append would not affect mapka["item"]:
----
string[] mapElem = "item" in mapka ? mapka["item"] : (mapka["item"] = []);
mapElem ~= ["dog", "cat", "horse", "penguin", "fish", "frog"];
----

So reallocation affects ptr to allocated memory but not pointer to `array struct`. I think that's it.

Correct.

Another observation is illustrated with the foloving code:
http://dpaste.dzfl.pl/8d68fd5922b7

Because AA and arrays are not created before they were assigned some value it leads to inconsistency in behavior. And will produce unexpected and hidden bugs that is not good. It's not very good side of D's array and AA. But classes could be also affected by this *feature* (or bug, as you wish). So we must always construct reference semantics types before passing them to functions that will modify it. For classes it's obvious but for AA and dynamic arrays is not.

Another solution is to pass reference types by *ref*. So you will not have such bugs in implementation

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