I didn't check assembly for '=='. What I have seen is that struct comparison in dmd is implemented as byte per byte compare even if the struct is 64bit long (e.g. Rebindable). I suppose dmd uses this strategy because struct/array may not be 64bit aligned, or they could have different alignment.

In order to use the suggested optimization we need a good planet alignment. The effort to check that, or enforce it, is not worth the benefit on average.

There could be a benefit in specific use cases where the alignment is ensured.

I would be interested in such optimization with Rebindable. Can the 'is' operator be overloaded ?


Le 30/05/2016 11:28, ag0aep6g via Digitalmars-d-learn a écrit :
On 05/29/2016 10:40 PM, qznc wrote:
bool string_cmp_opt(immutable(ubyte)[] x, immutable(ubyte)[] y) {

Having "string" in the function name may be a bit misleading. This doesn't have any special functionality for text/characters/Unicode, does it?

Should have const parameters, not immutable.

     pragma(inline, false);

I think you have to put this pragma on the function signature, not in the body. Also, why prevent inlining of the function?

     if (x.length != y.length) return false;
     int i=0;

int isn't large enough for array lengths.

     // word-wise compare is faster than byte-wise
     if (x.length > size_t.sizeof)
         for (; i < x.length - size_t.sizeof; i+=size_t.sizeof) {
             size_t* xw = cast(size_t*) &x[i];
             size_t* yw = cast(size_t*) &x[i];

Typo: Should be `&y[i]` here.

             if (*xw != *yw) return false;
         }
     // last sub-word part
     for (; i < x.length; i+=1) {
         if (x[i] != y[i]) // byte compare
             return false;
     }
     return true;
}

Any comments or recommendations?

Did you benchmark this against the built-in `==`, with ldc or gdc?

If this is correct and faster than the built-in `==`, why isn't it the built-in `==`?

--
Bien cordialement,

Ch.Meessen

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