This is an approach to n x n thread message passing. The idea is that each thread should be able to pass messages to any other thread. The only alternative I've come up with involves the main thread handling each message. Is that a better approach? Is there a better way to pass lists of Tids?

import    std.concurrency;
import    std.stdio;

import    core.thread;

shared    Tid[3]    tidList;

struct    Start    {    int    dummy    =    0;    }
struct    Msg    {    int    orig;    int    dest;    }
struct    Done    {    int    dummy    =    0;    }

void    worker (int ndx)
{
    writeln    ("worker ", ndx, " spawned");
    {  auto    msg    =    receiveOnly!(Start)();
        writeln    ("worker ", ndx, " started");
    }
    Tid[]    tids;
    foreach    (t; tidList)    {    tids    ~=    cast(Tid)t;    }
    for    (int i = 0;    i < 3;    i++)
    {   if    (i != ndx)
        {  Msg msg    =    Msg(ndx, i);
            send (tids[i], msg);
        }
    }
    writeln    ("worker ", ndx, " got tidList");
    bool    done    =    false;
    while    (!done)
    {  receive
( (Msg msg) { writeln ("msg from: ", msg.orig, ", to: ", msg.dest); },
            (Done d)        {    done = true;    }
        );
    }
    writeln ("worker ", ndx, " is done");
}

void    main()
{
    Start    start;
    Done    done;
    for    (int i = 0;    i < 3;    i++)
    {  auto tid    =    spawn (&worker, i);
        tidList[i]    =    cast(shared Tid)tid;
    }
    foreach (i; 0 .. 3)    {    send (cast(Tid)tidList[i], start);    }
    Thread.sleep (1000.msecs);
    foreach (i; 0 .. 3)    {    send (cast(Tid)tidList[i], done);    }
    Thread.sleep (1000.msecs);
    writeln ("main is done");
}

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