This is an approach to n x n thread message passing. The idea is that
each thread should be able to pass messages to any other thread. The
only alternative I've come up with involves the main thread handling
each message. Is that a better approach? Is there a better way to pass
lists of Tids?
import std.concurrency;
import std.stdio;
import core.thread;
shared Tid[3] tidList;
struct Start { int dummy = 0; }
struct Msg { int orig; int dest; }
struct Done { int dummy = 0; }
void worker (int ndx)
{
writeln ("worker ", ndx, " spawned");
{ auto msg = receiveOnly!(Start)();
writeln ("worker ", ndx, " started");
}
Tid[] tids;
foreach (t; tidList) { tids ~= cast(Tid)t; }
for (int i = 0; i < 3; i++)
{ if (i != ndx)
{ Msg msg = Msg(ndx, i);
send (tids[i], msg);
}
}
writeln ("worker ", ndx, " got tidList");
bool done = false;
while (!done)
{ receive
( (Msg msg) { writeln ("msg from: ", msg.orig, ", to:
", msg.dest); },
(Done d) { done = true; }
);
}
writeln ("worker ", ndx, " is done");
}
void main()
{
Start start;
Done done;
for (int i = 0; i < 3; i++)
{ auto tid = spawn (&worker, i);
tidList[i] = cast(shared Tid)tid;
}
foreach (i; 0 .. 3) { send (cast(Tid)tidList[i], start); }
Thread.sleep (1000.msecs);
foreach (i; 0 .. 3) { send (cast(Tid)tidList[i], done); }
Thread.sleep (1000.msecs);
writeln ("main is done");
}