On Wednesday, 26 October 2016 at 09:43:10 UTC, rikki cattermole
wrote:
Basically when you spawn a thread giving the function, you pass
it through another function which will catch any exceptions not
normally caught.
Of course this really should be the default behavior but
somebody else may be more of a help here.
And it is pseudo code, so please don't expect it to 100% work
as I have written it.
```D
void entryPoint(alias func)() {
try {
func();
} catch (Exception e) {
import std.stdio;
writeln(e.toString());
}
}
void main() {
auto tid = spawn(&entryPoint!someFunc);
// ...
}
```
It doesn't return. It still have to be killed by hand. (at least
on Linux)