On Tuesday, November 01, 2016 16:53:51 Nordlöw via Digitalmars-d-learn wrote: > Which way of measuring time in std.datetime should I used if I > want to benchmark a function by the amount of time spent in the > current thread, not wall-clock time?
That's what std.datetime.benchmark is for, though unfortunately, it still uses core.time.TickDuration rather using core.time.MonoTime and core.time.Duration. Alternatively, you can always do something like immutable before = MonoTime.currTime(); // do stuf... immutable after = MonoTime.currTime(); Duration timeSpent = after - before; though that just times how long something took rather than running it over and over again like benchmark does. I really need to get replacements for the TickDuration-related stuff in std.datetime into std.experimental so that we can move towards replacing it and finally getting rid of TickDuration, but I haven't gotten to it yet. - Jonathan M Davis
