On Saturday, 19 November 2016 at 04:54:22 UTC, Xinok wrote:
On Saturday, 19 November 2016 at 03:52:02 UTC, Ryan wrote:
Why do I see double `not` operators sometimes in D code? An example it the last post of this thread.

http://forum.dlang.org/thread/ktlpnikvdwgbvfaam...@forum.dlang.org

import core.sys.windows.windows : GetConsoleCP;
bool hasConsole = !!GetConsoleCP();

Thanks.

It's a more concise way of writing:
    GetConsoleCP() != 0

You can do this in C/C++ as well (and presumably some other languages).

Hmmm... thinking about it, it does make perfect sense. The first ! converts it to bool, the other inverts it back to it's positive/negative state.

Although it's a combination of logic I wouldn't have through of unless I saw it. But testing the result on any number (float, double or real) won't be precise and would take far longer (and more complicated) using another method.
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