On Sunday, 12 March 2017 at 05:13:41 UTC, bauss wrote:
I was wondering if there's a more elegant way to do something like this?

[...]

I saw one improvement to it which would be BitSize!ChildType instead of taking parent type's bit size divided by two.

Also

value = ((highValue << 16 | low));

Is supposed to be

value = ((highValue << BitSize!ChildType | low));

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