On 5/28/2017 6:27 PM, Jonathan M Davis via Digitalmars-d-learn wrote:
On Monday, May 29, 2017 01:01:46 Stefan Koch via Digitalmars-d-learn wrote:
On Monday, 29 May 2017 at 00:53:25 UTC, Brad Roberts wrote:
On 5/28/2017 5:34 PM, Jonathan M Davis via Digitalmars-d-learn

wrote:
On Sunday, May 28, 2017 16:49:16 Brad Roberts via

Digitalmars-d-learn wrote:
Is there a mechanism for declaring something pure when it's
built from
parts which individually aren't?

string foo(string s)
{

       // do something arbitrarily complex with s that doesn't

touch
globals or change global state except possibly state of the
heap or gc

       return s;

}
<snip lecture> you can cast </snip lecture>
Ok, so there essentially isn't.  I'm well aware of the risks of
lying to the compiler, but it's also not sufficiently smart to
unravel complex code.  Combined with there being interesting
parts of the standard libraries that themselves aren't marked
pure, there's a real need for escape hatches.  A simple
example: anything that has a malloc/free pair.
There is

void[] myPureMalloc(uint size) pure @trusted nothrow @nogc
{
     alias pure_malloc_t = pure nothrow void* function(size_t size);
     return (cast(pure_malloc_t)malloc)(size)[0 .. size];
}
There was a whole discussion or 3 is PRs about making malloc pure, and IIRC,
it was done and then decided that it wasn't safe to do some for one reason
or another (IIRC, it had to do with what would happen when calls were
elided, because the caller was strongly pure, but I'm not sure). So, I'd be
_very_ careful about deciding that it was safe to call malloc in pure code.
I expect that it's just fine in some contexts, but it's easy enough to screw
up and mark something as pure when it really shouldn't be because of some
detail you missed that you should be _really_ careful about decided to cast
to pure.

- Jonathan M Davis

That's one reason I explicitly referenced malloc/free pairs. It's a lot easier to be sure that those together aren't violating purity.

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